Destruction Sword Deck Breakdown

Cards Usage Statistic

Main Deck

Buster Blader, the Destruction Swordmaster
Buster Blader, the Destruction Swordmaster
Buster Blader, the Destruction Swordmaster
EARTH 7
Buster Blader, the Destruction Swordmaster
  • ATK:

  • 2600

  • DEF:

  • 2300


This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.

Buster Whelp of the Destruction Swordsman
Buster Whelp of the Destruction Swordsman
Buster Whelp of the Destruction Swordsman
LIGHT 1
Buster Whelp of the Destruction Swordsman
  • ATK:

  • 400

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn. ● You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard. ● If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.

Forbidden Droplet
Forbidden Droplet
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Pot of Prosperity
      Pot of Prosperity
      Pot of Prosperity
      Spell Normal
      Pot of Prosperity

        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



        Tag(s):

        Destruction Sword Memories
        Destruction Sword Memories
        Destruction Sword Memories
        Trap Normal
        Destruction Sword Memories

          Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard.

          Destructive Daruma Karma Cannon
          Destructive Daruma Karma Cannon
          Destructive Daruma Karma Cannon
          Trap Normal
          Destructive Daruma Karma Cannon

            Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.

            Evenly Matched
            Evenly Matched
            Evenly Matched
            Trap Normal
            Evenly Matched

              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

              Infinite Impermanence
              Infinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Prologue of the Destruction Swordsman
                Prologue of the Destruction Swordsman
                Prologue of the Destruction Swordsman
                Trap Normal
                Prologue of the Destruction Swordsman

                  Send 1 "Destruction Sword" card and 1 "Buster Blader" monster from your Deck to the Graveyard, except "Prologue of the Destruction Swordsman"; Special Summon 1 "Buster Dragon" from your Extra Deck or Graveyard, but destroy it during the End Phase of the next turn. You can banish this card from your Graveyard; this turn, "Destruction Sword" cards you control cannot be destroyed by battle or card effects. You can only activate 1 "Prologue of the Destruction Swordsman" per turn.

                  Trap Trick
                  Trap Trick
                  Trap Trick
                  Trap Normal
                  Trap Trick

                    Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                    Extra Deck

                    Buster Blader, the Dragon Destroyer Swordsman
                    Buster Blader, the Dragon Destroyer Swordsman
                    Buster Blader, the Dragon Destroyer Swordsman
                    LIGHT 8
                    Buster Blader, the Dragon Destroyer Swordsman
                    • ATK:

                    • 2800

                    • DEF:

                    • 2500


                    1 "Buster Blader" + 1 Dragon-Type monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                    Hieratic Seal of the Heavenly Spheres
                    Hieratic Seal of the Heavenly Spheres
                    Hieratic Seal of the Heavenly Spheres
                    LIGHT
                    Hieratic Seal of the Heavenly Spheres
                    • ATK:

                    • 0

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

                    Striker Dragon
                    Striker Dragon
                    Striker Dragon
                    DARK
                    Striker Dragon
                    • ATK:

                    • 1000

                    • LINK-1

                    Link Arrow:

                    Left


                    1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.

                    Buster Dragon
                    Buster Dragon
                    Buster Dragon
                    DARK 8
                    Buster Dragon
                    • ATK:

                    • 1200

                    • DEF:

                    • 2800


                    1 Tuner + 1 or more non-Tuner monsters All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).

                    Main: 51 Extra: 19

                    1 cardBlue-Eyes Alternative White Dragon 1 cardBlue-Eyes Alternative White Dragon
                    Blue-Eyes Alternative White Dragon
                    LIGHT 8
                    Blue-Eyes Alternative White Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                    1 cardBlue-Eyes Jet Dragon 1 cardBlue-Eyes Jet Dragon
                    Blue-Eyes Jet Dragon
                    LIGHT 8
                    Blue-Eyes Jet Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 0


                    Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


                    1 cardBuster Blader, the Destruction Swordmaster 1 cardBuster Blader, the Destruction Swordmaster
                    Buster Blader, the Destruction Swordmaster
                    EARTH 7
                    Buster Blader, the Destruction Swordmaster
                    • ATK:

                    • 2600

                    • DEF:

                    • 2300


                    This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.


                    1 cardDragon Spirit of White 1 cardDragon Spirit of White
                    Dragon Spirit of White
                    LIGHT 8
                    Dragon Spirit of White
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                    2 cardBlue-Eyes White Dragon 2 cardBlue-Eyes White Dragon
                    Blue-Eyes White Dragon
                    LIGHT 8
                    Blue-Eyes White Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                    1 cardBlack Luster Soldier - Legendary Swordsman 1 cardBlack Luster Soldier - Legendary Swordsman
                    Black Luster Soldier - Legendary Swordsman
                    EARTH 8
                    Black Luster Soldier - Legendary Swordsman
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck.


                    1 cardBlue-Eyes Chaos MAX Dragon 1 cardBlue-Eyes Chaos MAX Dragon
                    Blue-Eyes Chaos MAX Dragon
                    DARK 8
                    Blue-Eyes Chaos MAX Dragon
                    • ATK:

                    • 4000

                    • DEF:

                    • 0


                    You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


                    2 cardBuster Whelp of the Destruction Swordsman 2 cardBuster Whelp of the Destruction Swordsman
                    Buster Whelp of the Destruction Swordsman
                    LIGHT 1
                    Buster Whelp of the Destruction Swordsman
                    • ATK:

                    • 400

                    • DEF:

                    • 300


                    When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn. ● You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard. ● If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.


                    1 cardEffect Veiler 1 cardEffect Veiler
                    Effect Veiler
                    LIGHT 1
                    Effect Veiler
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                    2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
                    Ghost Ogre & Snow Rabbit
                    LIGHT 3
                    Ghost Ogre & Snow Rabbit
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                    3 cardMaiden of White 3 cardMaiden of White
                    Maiden of White
                    LIGHT 1
                    Maiden of White
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.


                    1 cardMaster with Eyes of Blue 1 cardMaster with Eyes of Blue
                    Master with Eyes of Blue
                    LIGHT 1
                    Master with Eyes of Blue
                    • ATK:

                    • 300

                    • DEF:

                    • 1200


                    When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.


                    3 cardNeo Kaiser Sea Horse 3 cardNeo Kaiser Sea Horse
                    Neo Kaiser Sea Horse
                    LIGHT 4
                    Neo Kaiser Sea Horse
                    • ATK:

                    • 1700

                    • DEF:

                    • 1650


                    If you control "Blue-Eyes White Dragon": You can Special Summon this card from your hand. You can target 1 LIGHT Tuner you control; increase or decrease its Level by 1. If this card is sent from the field to the GY: You can send 1 "Blue-Eyes" monster or 1 monster that mentions "Blue-Eyes White Dragon" from your Deck to the GY, except "Neo Kaiser Sea Horse". You can only use each effect of "Neo Kaiser Sea Horse" once per turn.


                    3 cardSage with Eyes of Blue 3 cardSage with Eyes of Blue
                    Sage with Eyes of Blue
                    LIGHT 1
                    Sage with Eyes of Blue
                    • ATK:

                    • 0

                    • DEF:

                    • 1500


                    When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                    1 cardBurst Stream of Destruction 1 cardBurst Stream of Destruction
                    Burst Stream of Destruction
                    Spell Normal
                    Burst Stream of Destruction

                      If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.


                      1 cardCalled by the Grave
                      1 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        1 cardChaos Form
                        1 cardChaos Form
                        Chaos Form
                        Spell Normal
                        Chaos Form

                          This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


                          2 cardDark Ruler No More 2 cardDark Ruler No More
                          Dark Ruler No More
                          Spell Normal
                          Dark Ruler No More

                            Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                            Tag(s):

                            1 cardDragon Ravine 1 cardDragon Ravine
                            Dragon Ravine
                            Spell Field
                            Dragon Ravine

                              Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


                              2 cardForbidden Droplet 2 cardForbidden Droplet
                              Forbidden Droplet
                              Spell Quick
                              Forbidden Droplet

                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                Tag(s):

                                1 cardGateway to Chaos 1 cardGateway to Chaos
                                Gateway to Chaos
                                Spell Field
                                Gateway to Chaos

                                  When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.


                                  1 cardHarpie's Feather Duster
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    2 cardMausoleum of White 2 cardMausoleum of White
                                    Mausoleum of White
                                    Spell Field
                                    Mausoleum of White

                                      During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                                      3 cardPrayers with Eyes of Blue 3 cardPrayers with Eyes of Blue
                                      Prayers with Eyes of Blue
                                      Spell Normal
                                      Prayers with Eyes of Blue

                                        Discard 1 card; add 1 Level 1 LIGHT Tuner and 1 Spell/Trap that mentions "Blue-Eyes White Dragon" from your Deck to your hand, except "Prayers with Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Prayers with Eyes of Blue" once per turn.


                                        1 cardSaga of the Blue-Eyed Dragon 1 cardSaga of the Blue-Eyed Dragon
                                        Saga of the Blue-Eyed Dragon
                                        Spell Normal
                                        Saga of the Blue-Eyed Dragon

                                          Special Summon 1 "Blue-Eyes" monster from your Deck, GY, or banishment in Defense Position, but you can only Special Summon "Blue-Eyes White Dragon" with this effect if you do not control it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Saga of the Blue-Eyed Dragon" effect per turn, and only once that turn.


                                          1 cardSynchro Rumble 1 cardSynchro Rumble
                                          Synchro Rumble
                                          Spell Normal
                                          Synchro Rumble

                                            Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.


                                            2 cardUltimate Fusion 2 cardUltimate Fusion
                                            Ultimate Fusion
                                            Spell Quick
                                            Ultimate Fusion

                                              During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                                              1 cardDestruction Sword Memories 1 cardDestruction Sword Memories
                                              Destruction Sword Memories
                                              Trap Normal
                                              Destruction Sword Memories

                                                Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard.


                                                2 cardEvenly Matched 2 cardEvenly Matched
                                                Evenly Matched
                                                Trap Normal
                                                Evenly Matched

                                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                  2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                                  Infinite Impermanence
                                                  Trap Normal
                                                  Infinite Impermanence

                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                    1 cardMajesty with Dragons of White 1 cardMajesty with Dragons of White
                                                    Majesty with Dragons of White
                                                    Trap Normal
                                                    Majesty with Dragons of White

                                                      Show up to 3 "Blue-Eyes White Dragon(s)" from your hand, face-up field, and/or GY, then destroy that many cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Majesty with Dragons of White" once per turn.


                                                      1 cardPrologue of the Destruction Swordsman 1 cardPrologue of the Destruction Swordsman
                                                      Prologue of the Destruction Swordsman
                                                      Trap Normal
                                                      Prologue of the Destruction Swordsman

                                                        Send 1 "Destruction Sword" card and 1 "Buster Blader" monster from your Deck to the Graveyard, except "Prologue of the Destruction Swordsman"; Special Summon 1 "Buster Dragon" from your Extra Deck or Graveyard, but destroy it during the End Phase of the next turn. You can banish this card from your Graveyard; this turn, "Destruction Sword" cards you control cannot be destroyed by battle or card effects. You can only activate 1 "Prologue of the Destruction Swordsman" per turn.


                                                        2 cardTrue Light 2 cardTrue Light
                                                        True Light
                                                        Trap Continuous
                                                        True Light

                                                          Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                                          1 cardBlue-Eyes Tyrant Dragon 1 cardBlue-Eyes Tyrant Dragon
                                                          Blue-Eyes Tyrant Dragon
                                                          LIGHT 8
                                                          Blue-Eyes Tyrant Dragon
                                                          • ATK:

                                                          • 3400

                                                          • DEF:

                                                          • 2900


                                                          "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                          1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                                          Blue-Eyes Ultimate Dragon
                                                          LIGHT 12
                                                          Blue-Eyes Ultimate Dragon
                                                          • ATK:

                                                          • 4500

                                                          • DEF:

                                                          • 3800


                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                          1 cardBuster Blader, the Dragon Destroyer Swordsman 1 cardBuster Blader, the Dragon Destroyer Swordsman
                                                          Buster Blader, the Dragon Destroyer Swordsman
                                                          LIGHT 8
                                                          Buster Blader, the Dragon Destroyer Swordsman
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2500


                                                          1 "Buster Blader" + 1 Dragon-Type monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                          1 cardDragon Master Magia 1 cardDragon Master Magia
                                                          Dragon Master Magia
                                                          LIGHT 12
                                                          Dragon Master Magia
                                                          • ATK:

                                                          • 5000

                                                          • DEF:

                                                          • 4000


                                                          "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                                                          1 cardNeo Blue-Eyes Ultimate Dragon 1 cardNeo Blue-Eyes Ultimate Dragon
                                                          Neo Blue-Eyes Ultimate Dragon
                                                          LIGHT 12
                                                          Neo Blue-Eyes Ultimate Dragon
                                                          • ATK:

                                                          • 4500

                                                          • DEF:

                                                          • 3800


                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                          2 cardSpirit with Eyes of Blue 2 cardSpirit with Eyes of Blue
                                                          Spirit with Eyes of Blue
                                                          LIGHT
                                                          Spirit with Eyes of Blue
                                                          • ATK:

                                                          • 300

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom-Left


                                                          1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck, and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summon an Effect Monster from the GY, it cannot attack, also its effects are negated.


                                                          1 cardAccel Synchro Stardust Dragon 1 cardAccel Synchro Stardust Dragon
                                                          Accel Synchro Stardust Dragon
                                                          WIND 8
                                                          Accel Synchro Stardust Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                          2 cardAncient Fairy Dragon
                                                          2 cardAncient Fairy Dragon
                                                          Ancient Fairy Dragon
                                                          LIGHT 7
                                                          Ancient Fairy Dragon
                                                          • ATK:

                                                          • 2100

                                                          • DEF:

                                                          • 3000


                                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.


                                                          3 cardBlue-Eyes Spirit Dragon 3 cardBlue-Eyes Spirit Dragon
                                                          Blue-Eyes Spirit Dragon
                                                          LIGHT 9
                                                          Blue-Eyes Spirit Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 3000


                                                          1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                          1 cardBlue-Eyes Spirit Ultimate Dragon 1 cardBlue-Eyes Spirit Ultimate Dragon
                                                          Blue-Eyes Spirit Ultimate Dragon
                                                          LIGHT 12
                                                          Blue-Eyes Spirit Ultimate Dragon
                                                          • ATK:

                                                          • 3500

                                                          • DEF:

                                                          • 4000


                                                          2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Spirit Ultimate Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Spirit Ultimate Dragon".


                                                          1 cardBuster Dragon 1 cardBuster Dragon
                                                          Buster Dragon
                                                          DARK 8
                                                          Buster Dragon
                                                          • ATK:

                                                          • 1200

                                                          • DEF:

                                                          • 2800


                                                          1 Tuner + 1 or more non-Tuner monsters All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).


                                                          1 cardCosmic Blazar Dragon 1 cardCosmic Blazar Dragon
                                                          Cosmic Blazar Dragon
                                                          WIND 12
                                                          Cosmic Blazar Dragon
                                                          • ATK:

                                                          • 4000

                                                          • DEF:

                                                          • 4000


                                                          1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                          1 cardCrimson Dragon 1 cardCrimson Dragon
                                                          Crimson Dragon
                                                          LIGHT 12
                                                          Crimson Dragon
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                          1 cardStardust Dragon 1 cardStardust Dragon
                                                          Stardust Dragon
                                                          WIND 8
                                                          Stardust Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                          1 cardStardust Sifr Divine Dragon 1 cardStardust Sifr Divine Dragon
                                                          Stardust Sifr Divine Dragon
                                                          LIGHT 12
                                                          Stardust Sifr Divine Dragon
                                                          • ATK:

                                                          • 4000

                                                          • DEF:

                                                          • 4000


                                                          1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.



                                                          DESTRUCTION SWORD Decks in TCG








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